Events System is a module for managing in-game events, providing tools for creating, configuring, and managing various game events. It helps organize events, and their structure, and ensures their loading and saving.
Event Management Integration. Events System provides developers with the ability to easily integrate and manage game events.
- Event Creation: The module serves as the foundation for creating game events such as special promotions, time-limited quests, competitions, and holidays.
- Event Administration: The system allows managing active events, their parameters, conditions, and timelines.
Event Structure Description. The module provides a structure for describing events, ensuring standardization and simplifying their management.
- Event Structure: Each event is described using a predefined structure, including key elements such as title, description, participation conditions, rewards, and timelines.
- Event Conditions: Ability to set conditions for the start and end of events, such as completing specific tasks or achieving certain metrics.
Event Loading and Saving Implementation: Events System ensures efficient resource management associated with events
- Event Loading. Dynamically load event data and resources from servers or CDN.
- Event Saving. Saving the state of events, including player progress and results.
- Automatic Update. Ability to automatically update events in the game.
Additional Features of Events System
- Analytics and Reporting. Tools for tracking player activity in events.
- Notifications and Reminders. Ability to send notifications to players about upcoming events, their start, and end, helping maintain interest and activity.
- Event Localization. Support for multi-channel and multilingual events, allowing adaptation for different regions and audiences.
- Integration with Other Systems. Ability to integrate with other game modules such as reward systems, mission systems, and social features.
- Real-Time Editing. Ability to change event parameters in real-time without restart of the game.