Galaxy4Games has its own modules system which means we will save your time and budget by using ready made flexible solutions instead of coding everything from scratch and stretching the terms and budget. The market of the games is challenging and just the launch of the game is usually not the final destination. It is necessary to be able to support your game and community easily and fast as well as always move in line with marketing and react to analytics immediately. We walked full way from the idea to Liveops and marketing on our own and clients projects and know how to deal with all this too.
It's not a secret that to make a profitable game, it's highly important to have not just a good core game and monetization but also the well-working LiveOps and flexible tools for launching new content regularly and promptly when needed. So we wanted to make a tool for technical artists and game designers, allowing them to easily work on story and content implementation. They should be able to do actions like adding/removing characters, launching animation, changing building skin, playing sound, changing light in the scene, launching/finishing dialogs, etc.