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Dialogue System

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Dialogue System

Dialog System is a module for creating and managing in-game dialogues. This module allows developers to create various dialogue formats, integrate them with characters, and use them for storytelling.

 

Main Features of the Module

 

Dialogue Formats 

The system supports various formats for presenting dialogues.

  • Popup Bubbles. Dialogues displayed as popup bubbles above characters, creating a sense of live interaction between characters.
  • Narrative Texts. Separate text blocks on the screen that can be used for storytelling or conveying information to players.

 

Localization Integration 

The dialogue module is integrated with the localization module.

  • Support for Multiple Languages. All dialogues can be displayed in various languages, allowing the game to be adapted for an international audience.

Localization Management. Ease of managing and updating texts in different languages through the localization module.

 

Types of Dialogues

The system allows creating both linear and branching dialogues.

  • Linear Dialogues. Sequential dialogues where each message follows the previous one in a set order.
  • Branching Dialogues. Dialogues with response options, where players can choose from several options leading to different responses and outcomes.

 

Simple and Convenient Editor 

The module includes an editor for creating and managing dialogues.

  • Intuitive Interface. A simple and user-friendly editor interface, allowing developers to easily create and modify dialogues.
  • Visual Representation. Visual representation of dialogues, making it easier to create complex, branching scenarios.

Conclusion 

The Dialog System is a powerful tool for creating interactive and diverse in-game dialogues. It provides high flexibility in dialogue presentation, integration with characters and localization, and offers convenient tools for creating and managing them. These features make the module indispensable for developing games with deep and interactive storylines.

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